Development log 5: Sprint 1 End
Hello, rum-fans and sand-enjoyers! We have brought you some big good news about the project!
Let's start with gameplay part! We have adjusted it and now it is rather addictive!
Upgrades&LevelUps: more speed, more health, more cannons!
The leveling system is done and functional! Now you can upgarde maneuverability of the ship, ship's limits including its health, energy and TurboDash reserve, ammount of cannons, their fire rate and damge per cannonball. The steps for levels were also adjusted: the more you fight the stronger you get. We dare you to reach the maximum level and survive as long as possible!
Armed to the teeth!
Solid world: danger in momentum
The ships in our game might be well armored, but physics is physics. Bumping into wolid objects now causes some damage. The map is full of places where only precision and agility can lead you to treasures. So make sure to sail safe! If you are that desperate you can also ram the enemies but be aware: you both get damage!
Woooo! Bumper boats!
Life in the sands: treasure map and desert dwellers
We have fixed and adjusted the spawners. Now there will be constant challange for the player to face. New ships behave differently and appear more reasonably, so you can already experience more balanced fights! We plan to make the danger grow over time and player's level: more pirates, more monsters, more loot, more power, more scores!
★★★★☆? (Of course it will not happen. Unless...)
The map is also getting a better shape with more interesting places to discover. We can also share a first idea of island placement, tho we can't tell you which islands are where. Only the desert itself knows it!
Estimated locations of islands. Grab this info! It is precious!
Now as you might have noticed, our game received a nice visual upgrade! The artists have done a great work of coming up with a stable version of visuals! They already made more stuff to show off and soon it will be in the game!
The projects gets closer and closer to being a proper game! It is already fun, but we are planning to make it ultra-fun!
See you next week with more cool stuff to enjoy in Sand&Rum!
Files
Get Sand & Rum
Sand & Rum
Try to collect all the loot in this wild environment full of enemies and hostile animals
Status | In development |
Authors | VitalyTarnover, GillesStyns, WillemsSeppe, Diego Torres, Yuna |
Genre | Action |
Tags | Action-Adventure, desert, Loot, Pirates |
More posts
- Development log 10: Final polishingMay 10, 2021
- Development log 9: First week of polishingMay 03, 2021
- Development log 8: End of productionApr 27, 2021
- Development log 7: Sprint 2 after holidaysApr 19, 2021
- Development log 6: Starting sprint 2Mar 30, 2021
- Development log 4: Mid-production, sprint 1Mar 16, 2021
- Development log 3: Starting production, sprint 1Mar 09, 2021
- Development log 2: PrototypingMar 02, 2021
- Development log 1: PrototypingFeb 23, 2021
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